Augmented Reality in Science Learning
Keywords:
Augmented Reality, Science Learning, Educational Technology, 3D Visualization, Interactive MediaAbstract
Augmented Reality (AR) is a technology that combines the real world with virtual elements in real time, providing immersive, interactive experiences in various fields, including education. This article examines the application of AR in education, highlighting its advantages in creating seamless interactions between the real and virtual worlds, utilizing physical objects as tangible interfaces, and enabling seamless transitions to fully imaginative virtual environments. AR not only enhances collaboration between students through interactive shared workspaces but also facilitates the understanding of abstract concepts through contextual and intuitive three-dimensional visualizations. Various implementation examples, such as Assemblr Edu, demonstrate that AR can enrich science and technology learning experiences in a fun and effective way. With its significant potential to enhance engagement, understanding, and social interaction in learning, AR deserves wider integration into future education systems. This study used a systematic literature review of 28 scientific journals published between 2021 and 2025 that were relevant to the application of AR in science learning. The analysis was conducted thematically to identify AR's contribution to student engagement, conceptual understanding, and implementation challenges.
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